This video shows you how to create an HDA that culls points outside the camera frustum using vex instead of using a volume.
I originally recorded an example of how to crash your scene by using a volume, but I cut it out because I didn't want to bore everyone to death.Short & Sweet 3D
Saturday, 10 June 2023
Monday, 10 April 2023
Simple Vellum Water Balloon Set up
This video shows how to make a simple water balloon set up with Vellum in Houdini.
Bonus tip: In the video I'm writing an expression to change the amount of pieces, but you can also turn on and randomise the cost attribute to change the layout at the same time. Thanks Derya Öztürk for the tip!
Monday, 1 November 2021
Friday, 15 October 2021
Houdini 19 HIVE
New exciting release and a day full of tech talks. Even though the crowd updates aren't as flashy as some of the other new features in 19, they are still pretty cool. Listen to me talking about the new agent layers and how to use meta data at Houdini 19 Hive.
Thursday, 4 March 2021
Zombies for Everyone!
I've made a beginner crowd course together with SideFX. It is quick and it's free. It also has zombies!
Friday, 6 November 2020
Keep Your Sim Through Cheating
In this video, I'm showing how to avoid resimming a Bullet simulation, when the environment changes or you want to compensate for a rubbish collision geo.
Wednesday, 28 October 2020
Be in Control - Crowd and RigFX
Here is my Houdini Hive presentation that gives you a quick introduction to KineFX and crowds in Houdini.
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