Friday, 24 July 2020

Crowd for Feature Film in Houdini 3

It has taken me way to long, but finally it's here! This time it's all about creating your own crowd tools.

In this course you will learn how to read clip data, play and blend clips in Vex, create digital assets, usable math concepts and some of the fundamental building block when creating non simulated crowds. This will give you the necessary skills to start building your own crowd tools in Houdini. This is an advanced course and you will need an understanding of all the concepts from my previous courses to be able to follow along. Get it here! 

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