Short & Sweet 3D

Friday, 6 November 2020

Keep Your Sim Through Cheating

In this video, I'm showing how to avoid resimming a Bullet simulation, when the environment changes or you want to compensate for a rubbish collision geo.




Posted by Mikael Pettersén at 17:21 No comments:
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Mikael Pettersén
I've worked with vfx for feature films and TV for the last 18 years and I'm currently a CG Supervisor at Outpost VFX
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