Short & Sweet 3D
Showing posts with label
agent
.
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Showing posts with label
agent
.
Show all posts
Sunday, 12 March 2017
Quick Tip: Using the built in mocap biped 3 for crowds
I got some questions about how to use Houdini's built in mocap biped 3 instead of an fbx for your crowds so I decided to make a quick video about it.
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