Showing posts with label VOP. Show all posts
Showing posts with label VOP. Show all posts

Tuesday, 24 January 2017

XSI To Houdini 4: From States to Streams

In this tutorial I'm showing how you could set up something similar to XSI's states in Houdini through POP streams and a SOP Solver.





I realized after that I've recorded the tutorial that I didn't show the DOP set-up that I'm starting out with so I made a screen grab. As you can see it's very basic. 

Wednesday, 28 December 2016

XSI To Houdini: Find Point Neighbours

In this tutorial I'm showing the Houdini version of "Get Closest Points". I'm talking about how to look for neighbours in a point cloud and either average out the values or loop though them to do a specific operation. I also talk briefly about the Houdini equivalent of Get/Set Data and Rescale.




If there are any particular ICE nodes that you would like to have a tutorials for, let me know.